Technique · technique_stroke_length_selection
Stroke Length Selection
No links1 source · T2
What the research says
techniques- Category
- machine control
- Visual traits
- Not visible directly; it governs how hard the needle hits and therefore how many passes a smooth blend costs.
- Scale behavior
- Not scale-dependent. It is mark-dependent.
- Execution notes
- “Because of this, you’ll want to use a shorter machine stroke for the shading process.” “A 3.5mm stroke is good for shading or even a 3.0mm stroke if you want to get super soft black and gray.” The compromise setting the source gives for a fixed-stroke machine is “3.5mm stroke, since that can help you get both lining and shading practice”.
- Tattooability notes
- The reason the source gives is cumulative trauma across passes: “This means it’s important to avoid causing too much trauma to the skin with just one pass.”
- Conflicts or cautions
- A machine parameter, not a mark. Registered because the corpus is asked to reason about what a design will cost to execute, and stroke is one of the few numeric levers any fetched source supplies.
Provenance
1 resolvedTattooing 101
Professional tattoo-education page and the densest single source of execution detail found for this batch. It organises shading by hand motion rather than by look: “The three most common tattoo shading techniques are based on the type of movement the tattoo artist makes when putting ink in the skin.” It supplies a how-to sentence for packing, whip, pendulum, stipple and brush shading, plus the healed-value figure “Black and gray lightens up 30% when it is fully healed.” IMPORTANT LIMIT: this is a Tier 2 trade-education source selling a paid course, and it supplies no historical, cultural or attributional claim. Every row citing it takes execution mechanics only.
professional tattoo source · retrieved 2026-08-30
Related concepts
0 linksNo relationship in the corpus touches Stroke Length Selection. The graph is sparse; the type listings carry browsing.